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Dark Souls: Remastered – A Great Introduction to Dark Souls

Dark Souls: Remastered is the newest addition to the Dark Souls series. As a remake of the original Dark Souls, the game has definitely undergone a lot of scrutiny over the past few weeks. As a gamer that is new to the Dark Souls franchise, I firmly believe this game to be a perfect introduction to the series due to a somewhat lower difficulty and more user-friendly controls.

Difficulty


So far I have played a little of Dark Souls 2 and most of Dark Souls 3. I can honestly say that Dark Souls: Remastered, to me, is significantly less difficult than the other two games. I still remember starting Dark Souls 3 up for the first time only to encounter Iudex Gundyr at the very start of the game. For someone that has never played a Dark Souls game, Iudex was an insanely difficult opponent. If I am being honest, it took me about 3 hours to finally defeat him. Iudex definitely did not seem like an introductory boss to me at all. By comparison, the Asylum Demon encounter in Dark Souls: Remastered was much easier. He was slower and did not have any major changes or phases to him. This boss was only able to beat me once. It was pretty easy to read his movements and his health pool was not very high. All in all, he definitely felt like an introductory or tutorial boss. To further my difficulty argument, I spend on average 2-3 hours figuring out a Dark Souls 3 boss before I can defeat them. So far, Dark Souls: Remastered bosses are taking me less than an hour to understand. It takes me roughly 4-5 attempts per boss. I know all this talk about how a Dark Souls game is “easy” may strike some nerves so I feel I need to clarify. I am not claiming that Dark Souls: Remastered is an easy game. It is definitely challenging and has killed me in so many hilarious and frustrating ways. I am saying that Dark Souls: Remastered is easier than the other Dark Souls games, which makes it the perfect game for a new gamer to pick up if they are interested in the Dark Souls franchise.

Controls and Quality of Life


I can say for certain that Dark Souls: Remastered has the smoothest controls of the series. Movement feels significantly less choppy and more fluid than the other games. The gameplay feels much more enjoyable to me. The remaster also had some quality of life changes added to it that make the interface way more user-friendly than even Dark Souls 3’s. While running around and killing enemies, you can loot souls and items along the way. These looted souls would contain a number of souls inside that you could use to level up or purchase items. To claim these souls, you’d have to open each looted soul one by one, wait for an animation to finish, and open the menu back up to open another soul. Dark Souls: Remastered added a feature that allows you to select the number of souls you’d like to open and opens them all in one animation. This little change saves me so much time and frustration.

Final Thoughts


Dark Souls: Remastered is a great game. It is challenging, exciting, and totally lives up to the Dark Souls franchise. In my opinion, Dark Souls: Remastered is the perfect game to buy for seasoned Souls fans and new gamers interested in starting their first Souls game. The lower difficulty and smoother controls/interface will make longtime fans happy and help new fans transition into the game.